[Travel, one of the hardest calls we have as the rule is very complex and the NBA has a different set of rules]
Situation1: A1 has used dribble, lifts pivot foot and is standing on non-pivot for brief second before doing a little hop on their non-pivot to keep their balance. RULING: Travel
No official likes to start a game with a T, most of us do our best to make sure the book is all set prior to any penalties occurring.
Situation 1: Team A has 7 players in book with 1 minute in warm-ups remaining (required by 10 minutes). A1 gets sick during warm-ups, coach informs R he wants to add a player. R tells him no problem, but will cost him a technical foul, he knows and says that’s OK. By that time minute had run out, R calls technical foul on head coach and proceeds w/ B1 shooting, then B ball at division to start game, AP to A. Other notes:
- Coach retains coaching box privilege
The greatest temptation of defenders against a shooter is to stuff the shooter, or even better the crowd-pleasing swat into the stands. It is also one of the most common and easiest fouls to call.
Today defenders – and especially the Bigs – should be taught to stay within their vertical space (shoulder-width to the ceiling), including their arms. I cannot count how many times I see a defender go straight up, then succumb at the last second and swing their arms trying for the big block, not realizing that just being up there has a good chance of affecting the shot (making them miss).
Emphasis is put on not penalizing good defense: If I see a player jumping straight up with arms straight up, I am unlikely to call a foul (There are exceptions e.g. shooter already in the air).
What happens often at lower girls levels is what I call the birds nest because the ball reminds me of food being fed to baby birds in a nest: A1 shooting the ball, B1, B2, B3 trying to block, often repeating this several times. If B1/B2/B3 are going straight up with arms in their verticality, play on.